Technology

Will virtual reality and online social gaming networks change the future of software licensing?

In the future, computer games will be like entertainment centers in your living room. They will be so real, so realistic, that you will not be able to tell that you are really in a game. Almost like a dream; you would have to pinch yourself to see if you were really awake or not. Of course, as more and more people join online gaming networks and communities, they will also exchange VR shows and scenarios with each other.

BASE jumpers have digitally recorded their sporting adventures and activities and sold them to others who can relive those experiences within the privacy of their own home. Those who do the digital recording will be able to sell these experiences for very small amounts of money and will compete with others who also have experiences, the online gaming community will rate each experience and that will help people sell their digital recordings around the living rooms. of virtual reality.

As you can see, this will also change the future of software licensing. In the future, software licensing will not be expensive, it will be relatively cheap, and it will be sold through online networks and online referrals in the same way. A software program that is very good, as well as a digital experience that is simply amazing, will sell for more money; maybe two dollars instead of a dollar. Can you begin to see why some of the personal technology futurists (and I) are predicting software licensing changes? Please consider all of this.

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