HTML visual wonder with HTML5 Canvas
HTML5 Canvas element is a marvel that has allowed web designers to embed interactive visual images through HTML. With several attributes under its belt, it offers a result quite similar to real web software used in the preparation of images and dynamic animations.
How does it work?
To create rectangles, the syntax fillRect (x, y, w, h) is used to make a rectangle on the screen, while strokeRect (x, y, w, h) defines the use of borders or strokes. fillStyle () and strokeStyle () set a shape with a specific color, pattern, and gradient. x and y are assigned coordinate values. Size values are indicated by w and h. Multiple paths can be created with multiple strokes on the line by using beginPath () and closePath () at the beginning and end of the path. Like rectangles, diagonal or other gradients also have four arguments where the first two indicate the start point and the last two the end point of the gradient. However, the radial gradient uses six arguments where three arguments are for the circle from the start point and three are for the circle from the end point. To make a straight line, the moveTo () and lineTo () methods are used. To enter characters on the canvas tag, there are three attributes that can be used; font, textAlign, textBaseline To return an object to draw, use the getContext () method in which the 2d context method is more popular.